Hey all! Some of you may have heard of Team Top Hat, a team of developers, artists, etc. currently developing a Layton romhack. We are currently looking for more team members, specifically:
New artists need to demonstrate a broad understanding of perspective and stylistic alteration. You will need to focus on architecture and minute detail. Since this project is still in its development phase, upon joining, it will take a few months before you will be given serious assignments for finalized products, and in these few months, we want you to practice the Layton background artstyle. Most importantly, all backgrounds need to look consistent, so that when you move from one area to another, the difference is unnoticable. We currently have a few backgrounds from our project ready, as well as some upscaled HD backgrounds from the Layton for you to study off of.
Mapping essentially means you will design the layout of the map. Basic fundamental understanding is required.
What makes Layton games Layton games are obviously their puzzles. And we need you to think of clever puzzles. Please keep in mind the limitations of the Nintendo DS. Basic requirement is creativity.
A lot of puzzles have already been completed, and we have a full Google Doc of puzzles. Most puzzles area lacking illustrations, and that‘s where Puzzle Artists come in: what makes the role of puzzle artist so amazing is that you don‘t really need that much of the same artstyle. A lot of puzzles have differing artstyles, depending on what artist made them. Although keep in mind that we do have some form of quality control, and we expect a degree of quality for puzzles. Some minor rules, such as blank background being a no-no, also come into play.
Some of the stuff we have so far: https://www.youtube.com/watch?v=MYVg-1WwwO8 https://media.discordapp.net/attachments/590194369374453781/602224744494006274/land.png?width=1203&height=676
Our Website: teamtophat.carrd.co